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SGI Developer Toolbox 6.1
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SGI Developer Toolbox 6.1 - Disc 1.iso
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toolbox
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ideas
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README
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1996-11-11
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Ideas Demo
Ideas is an experiment in real-time animation. The scene opens on a piece of
paper with the Silicon Graphics logo and the words "ideas in motion" on a table
lit by a single lamp. The view moves in on the paper and a three dimensional
version of the logo grows out of the paper and flies around a bit. The scene
ends with everything faded out except the logo and the words.
Pressing the left mouse button restarts the animation at the beginning.
Pressing the ESC key exits the program.
The lighting on the logo and the lamp are infinite source with the specular
component and were done with the hardware. The lighting on the tabletop (the
spotlight effect) was done in software for each vertex of a 13x13 grid. The
logo and its shadow each contain 2016 meshed triangles. The lamp contains 384
meshed triangles. The letters contain approximately 1200 total meshed
triangles.
old ideas README stuff
THIS CODE RUNS/COMPILES ON 5.1 Irix OR LATER
THIS CODE WILL NOT RUN ON LESS THAN 5.1 Irix
ABOUT THIS PROGRAM:
ideas is an OpenGL implementation of Ideas In Motion. Ideas
in Motion is an experiment in real-time animation. The scene opens
on a piece of paper with the Silicon Graphics logo and the words
"ideas in motion" on a table lit by a single lamp. The view moves
in on the paper and a three dimensional version of the logo grows
out of the paper and flies around a bit. The scene ends with
everything faded out except the logo and the words.
Pressing the left mouse button restarts the animation at the
beginning.
Pressing the ESC key exits the program.
Pressing keys 1 through 4 varies the speed of the animation
(1 = slowest).
Pressing any other key pauses or unpaused the program.
The -a option causes the animation to loop.
The -d option causes the program to run single-buffered.
The -s{1-4} option sets the speed of the program
(1 = slowest, default = 2).
The lighting on the logo and the lamp are infinite source with
the specular component and were done with the hardware. The lighting
on the tabletop (the spotlight effect) was done in software for each
vertex of a 13x13 grid. The logo and its shadow each contain 2016
meshed triangles. The lamp contains 384 meshed triangles. The
letters contain approximately 1200 total meshed triangles.
TO COMPILE:
If you have not already done so, copy all files from the CDROM
to a directory on your computer.
First, run the shell script UNCAP to get everything back from
upper case letters.
Then type "make."
OTHER MAKEFILE TARGETS:
"make clean" removes objects, ~ files, and core files.
"make clobber" also removes the executable.
AUTHORS:
Iris GL version by Thant Tessman.
Ported to OpenGL by Celeste Fowler.