home *** CD-ROM | disk | FTP | other *** search
-
- Ideas Demo
-
- Ideas is an experiment in real-time animation. The scene opens on a piece of
- paper with the Silicon Graphics logo and the words "ideas in motion" on a table
- lit by a single lamp. The view moves in on the paper and a three dimensional
- version of the logo grows out of the paper and flies around a bit. The scene
- ends with everything faded out except the logo and the words.
-
- Pressing the left mouse button restarts the animation at the beginning.
-
- Pressing the ESC key exits the program.
-
- The lighting on the logo and the lamp are infinite source with the specular
- component and were done with the hardware. The lighting on the tabletop (the
- spotlight effect) was done in software for each vertex of a 13x13 grid. The
- logo and its shadow each contain 2016 meshed triangles. The lamp contains 384
- meshed triangles. The letters contain approximately 1200 total meshed
- triangles.
-
-
-
-
- old ideas README stuff
-
-
-
-
- THIS CODE RUNS/COMPILES ON 5.1 Irix OR LATER
- THIS CODE WILL NOT RUN ON LESS THAN 5.1 Irix
-
-
-
- ABOUT THIS PROGRAM:
- ideas is an OpenGL implementation of Ideas In Motion. Ideas
- in Motion is an experiment in real-time animation. The scene opens
- on a piece of paper with the Silicon Graphics logo and the words
- "ideas in motion" on a table lit by a single lamp. The view moves
- in on the paper and a three dimensional version of the logo grows
- out of the paper and flies around a bit. The scene ends with
- everything faded out except the logo and the words.
- Pressing the left mouse button restarts the animation at the
- beginning.
- Pressing the ESC key exits the program.
- Pressing keys 1 through 4 varies the speed of the animation
- (1 = slowest).
- Pressing any other key pauses or unpaused the program.
- The -a option causes the animation to loop.
- The -d option causes the program to run single-buffered.
- The -s{1-4} option sets the speed of the program
- (1 = slowest, default = 2).
- The lighting on the logo and the lamp are infinite source with
- the specular component and were done with the hardware. The lighting
- on the tabletop (the spotlight effect) was done in software for each
- vertex of a 13x13 grid. The logo and its shadow each contain 2016
- meshed triangles. The lamp contains 384 meshed triangles. The
- letters contain approximately 1200 total meshed triangles.
-
- TO COMPILE:
- If you have not already done so, copy all files from the CDROM
- to a directory on your computer.
- First, run the shell script UNCAP to get everything back from
- upper case letters.
- Then type "make."
-
- OTHER MAKEFILE TARGETS:
- "make clean" removes objects, ~ files, and core files.
- "make clobber" also removes the executable.
-
- AUTHORS:
- Iris GL version by Thant Tessman.
- Ported to OpenGL by Celeste Fowler.
-